A friend and I are planning a campaign for 2016. We'll see if it gets off the ground, but if it does, these will be the core of my ground forces. We'll be using the Chain of Command rules for the ground combat. To start we'll play them out of the box. Once we have a handle on them we'll mod them for Sci-Fi, things like hacking, ECM, teleportation. They are candidates.
|The full group|
|The rifle squad|
|A hard bitten Sgt.|
|Odds and sods|
|No armor, not infantry|
|Plasma gunner. I elected to go with the traditional blue plasma chamber.|
|Grenadier. Not as well proportioned. The faces have great character though.|
|Armored officer attached the 1/5 MMI Regt|
Great work Aaron! I quite like the desert colour scheme you've chosen for their uniforms, especially the judicious highlight of their green shoulder armour. Nice.
I agree with your assessment of many GW plastics. They were often over-scaled and soft in detail, while the quality of the metals you could usually bank on. That being said, you've done a wonderful job on both here. Bravo!